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            <title>Warhammer Online Herald General News Feed</title>
            <link>http://herald.warhammeronline.com/warherald/RSSFeed.war</link>
            <description>Last 10 news items posted from the general category</description>
            <copyright>&quot;Warhammer&quot; &#xA9;/TM and/or &#xAE; GW Ltd; Website &#xA9; 2009 Electronic Arts Inc.  All Rights Reserved.</copyright>
            <webMaster>webmaster@warhammeronline.com</webMaster>
        
        
        
        
        
        
        
        
        

        

        
        
                                
		
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				<title>WAR Mac&#xAE; Client Launches Today!</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=967</link>
				<author>Jess Folsom</author>
				<pubDate>Wed, 28 Oct 2009 10:52:41 EST</pubDate>
				<category>General News</category>
				<description>We're very pleased to announce the official&lt;span style=&quot;font-style: italic;&quot;&gt; North American WAR&lt;/span&gt; Mac client launch today! Check out the full press release &lt;a href=&quot;http://www.warhammeronline.com/pressreleases/20091028.php&quot;&gt;here&lt;/a&gt;, or read on for the &lt;span style=&quot;font-style: italic;&quot;&gt;WAR&lt;/span&gt; Mac FAQ, which includes download and purchase information that will help get you started.&lt;br&gt;</description>
				<guid isPermalink="false">967</guid>
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				<title>Battle at the Gates: 9/17 - 9/21</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=925</link>
				<author>Jess Folsom</author>
				<pubDate>Thu, 17 Sep 2009 10:20:46 EST</pubDate>
				<category>General News</category>
				<description>Do you have what it takes to hold the Gate Switch against waves of vicious enemies? Are you stalwart enough to be proclaimed a Gatekeeper? Prove your might and mettle this weekend as we return to the Tier 1 Scenario that we all know and love, the Gates of Ekrund, for a very special weekend event--Battle at the Gates!&lt;br&gt;&lt;br&gt;Compete to complete all of this Weekend Event's challenges, including holding the Gate Switch for the entirety of the battle, to earn the prestigious title of &quot;Gatekeeper!&quot;&lt;br&gt;&lt;br&gt;The &quot;Battle at the Gates&quot; Weekend Event will start this morning, September 17th, and will continue on until Monday morning,
September 21st. Storm the Gates!&lt;br&gt;&lt;br&gt;WAAAAGH!</description>
				<guid isPermalink="false">925</guid>
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				<title>Server Maintenance - All Servers (Live Event)</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=908</link>
				<author>Jess Folsom</author>
				<pubDate>Mon, 31 Aug 2009 09:31:30 EST</pubDate>
				<category>General News</category>
				<description>&lt;span style=&quot;font-weight: bold; color: rgb(67, 115, 151);&quot;&gt;Status: &lt;/span&gt;&lt;span style=&quot;color: rgb(24, 148, 0);&quot;&gt;Maintenance complete.&lt;/span&gt;&lt;br&gt;&lt;br&gt;Greetings!&lt;br&gt;&lt;br&gt;We will be bringing all North American and Oceanic
servers offline this morning at 10:00 AM EDT for a short maintenance. This downtime is to enable &lt;a href=&quot;http://herald.warhammeronline.com/liveevents/2009WildHunt.php&quot;&gt;The Wild Hunt Live Event&lt;/a&gt;.&lt;br&gt;&lt;br&gt;At this time we
anticipate that all servers will be back online no later than 2:00 PM
EDT. As always, please check the Herald for up to the minute updates
regarding this downtime.&lt;br&gt;&lt;br&gt;Thank you for your continued support.&lt;br&gt;&lt;span style=&quot;font-weight: bold; color: rgb(67, 115, 151);&quot;&gt;&lt;br&gt;Update - 11:50 AM EDT:&lt;/span&gt;&lt;span style=&quot;color: rgb(67, 115, 151);&quot;&gt; All North American and Oceanic servers are now online. Welcome back, and enjoy The Wild Hunt!&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;span style=&quot;font-weight: bold; color: rgb(102, 102, 102);&quot;&gt;Update - 10:05 AM EDT:&lt;/span&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt; All North American and Oceanic servers are now offline for maintenance.&lt;/span&gt;&lt;br&gt;</description>
				<guid isPermalink="false">908</guid>
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				<title>WAR Storms PAX '09!</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=907</link>
				<author>Jess Folsom</author>
				<pubDate>Fri, 28 Aug 2009 16:50:49 EST</pubDate>
				<category>General News</category>
				<description>Mythic Entertainment, the developer of &lt;span style=&quot;font-style: italic;&quot;&gt;Warhammer Online: Age of Reckoning&lt;/span&gt; (&lt;span style=&quot;font-style: italic;&quot;&gt;WAR&lt;/span&gt;), will be descending upon Penny Arcade Expo 2009 from September 4th - 6th to meet fans and showcase the latest and greatest new content and updates to &lt;span style=&quot;font-style: italic;&quot;&gt;WAR&lt;/span&gt;. Located at the Washington State Convention &amp;amp; Trade Center in Seattle, Washington, the event will provide the opportunity for local players to hang out in the &lt;span style=&quot;font-style: italic;&quot;&gt;WAR&lt;/span&gt; Lounge and speak with members of the development team about &lt;span style=&quot;font-style: italic;&quot;&gt;WAR&lt;/span&gt;'s one year anniversary and the latest and deadliest Live Event players have ever seen: &lt;a href=&quot;http://herald.warhammeronline.com/liveevents/2009WildHunt.php&quot;&gt;The Wild Hunt&lt;/a&gt;!&lt;br&gt;&lt;br&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Where:&lt;/span&gt;&lt;br&gt;&lt;br&gt;Washington State Convention &amp;amp; Trade Center&lt;br&gt;Seattle, WA 98101-2350&lt;br&gt;&lt;br&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;When:&lt;/span&gt;&lt;br&gt;&lt;br&gt;Friday, September 4th - Sunday, September 6th&lt;br&gt;&lt;br&gt;Read more about the &lt;span style=&quot;font-style: italic;&quot;&gt;WAR&lt;/span&gt; team's presence at this year's PAX, including who will be in attendance, and what cool swag you could walk away with &lt;a href=&quot;http://www.warhammeronline.com/pressreleases/20090828.php&quot;&gt;here&lt;/a&gt;!&lt;br&gt;</description>
				<guid isPermalink="false">907</guid>
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				<title>WAR Fiction - A Fistful of Choppas: Chapter 3</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=856</link>
				<author>Mike Lee</author>
				<pubDate>Mon, 27 Jul 2009 09:00:11 EST</pubDate>
				<category>General News</category>
				<description>&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;http://mythicmktg.fileburst.com/war/us/herald/images/community/choppaheader3.jpg&quot; alt=&quot;&quot; alignment=&quot;&quot; style=&quot;&quot; border=&quot;0&quot; vspace=&quot;&quot; hspace=&quot;&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Wait! Read &lt;a href=&quot;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=736&quot;&gt;Chapter Two&lt;/a&gt; first!&lt;br&gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; The pounding of Ghurlak’s flat feet along the canyon floor sounded like the beat of a war-drum as the runty Orc came thundering down the mountain towards Bagrash Runtchucka’s cave. The choppas he’d looted after the fight with the stuntie war party felt good in his gnarled hands; Ghurlak slashed at the air as he ran, exulting at the hungry, whickering sound they made. He hacked at the scraggly trees growing from the canyon walls, just to feel the solid thunk of impact and hear the splintering of wood as the crude weapons sheared through trunk and limb. When the rock walls pressed close he swiped at them as well, striking arcs of orange sparks from the stone. By the time he reached the fire-lit cavern at the feet of Black Crag, the edges of the iron blades were jagged and bright.&lt;br&gt;&lt;br&gt;</description>
				<guid isPermalink="false">856</guid>
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				<title>Mythic and BioWare Form New RPG/MMO Group</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=841</link>
				<author>Mythic Entertainment</author>
				<pubDate>Wed, 24 Jun 2009 11:03:28 EST</pubDate>
				<category>General News</category>
				<description>Today we have important news to share with the community. EA is restructuring its RPG and MMO games development into a new group that includes both Mythic and BioWare. This newly formed team will be led by Ray Muzyka, co-founder and General Manager of BioWare. With this change, Ray becomes Group General Manager of the new&amp;nbsp; RPG/MMO studio group. BioWare’s other co-founder, Greg Zeschuk will become Group Creative Officer for the new RPG/MMO studio group. Rob Denton will step up as General Manager of Mythic and report to Ray. BioWare’s studios remain unchanged and continue to report to Ray.&lt;br&gt;&lt;br&gt;Mark Jacobs, co-founder and current General Manager of Mythic, will leave EA on June 23, 2009. We thank Mark for his contributions at Mythic and wish him the very best going forward. Mark played a major part in the success of Mythic with his contribution as General Manager and Lead Designer of WAR.&lt;br&gt;&lt;br&gt;Mythic retains a strong team led by Rob who co-founded Mythic in 1995. Rob played a critical role in the development of Dark Age of Camelot. In his previous role as COO, he was responsible for all day-to-day management of the studio including all development, operations and support. &lt;br&gt;&lt;br&gt;Please join us in celebrating the union of these two award-winning studios.</description>
				<guid isPermalink="false">841</guid>
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				<title>Rise of the Tomb Kings Live Event Winners!</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=838</link>
				<author>Jess Folsom</author>
				<pubDate>Tue, 23 Jun 2009 11:40:26 EST</pubDate>
				<category>General News</category>
				<description>As the Rise of the Tomb Kings Live Event draws to a close today, we've had Dwarfs and Goblins working around the clock, tallying Expedition
Resource Points, and determining the winning Realm on each server. It
was very a close competition, with the lead swapping back and forth
from one Realm to the next several times throughout the duration of the Live Event. The Realm that wins early access to the Land of the Dead
content will have one day of uninterrupted time in the Necropolis of
Zandri (this &lt;span style=&quot;text-decoration: underline;&quot;&gt;does not&lt;/span&gt; include the Tomb of the Vulture Lord). &lt;br&gt;&lt;br&gt;
When the servers come back up today, the winning Realm will be able to
fly to the Necropolis of Zandri via the Flight Master in their capital
city. Expedition Resources will drop during this early access period, but
you cannot turn them in—they will expire. The early access will end
tomorrow at approximately 10:00 AM EDT, at which point players will be
able to turn in Expedition Resources to the Expedition Resource Quartermasters once again, and control of the
Land of the Dead will be up for grabs!&lt;br&gt;&lt;br&gt;
Without further ado, here are our winners! Congratulations everyone!&lt;br&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;
Badlands – Order&lt;/li&gt;&lt;li&gt;
Dark Crag – Order &lt;/li&gt;&lt;li&gt;
Darklands – Destruction &lt;/li&gt;&lt;li&gt;
Gorfang – Destruction &lt;/li&gt;&lt;li&gt;
Iron Rock – Order &lt;/li&gt;&lt;li&gt;Ironclaw - Destruction&lt;br&gt;&lt;/li&gt;&lt;li&gt;
Ironfist – Order &lt;/li&gt;&lt;li&gt;
Magnus – Order&lt;/li&gt;&lt;li&gt;
Monolith – Destruction&lt;/li&gt;&lt;li&gt;
Ostermark – Order&lt;/li&gt;&lt;li&gt;
Phoenix Throne – Destruction&lt;/li&gt;&lt;li&gt;
Praag – Destruction &lt;/li&gt;&lt;li&gt;
Skull Throne – Order &lt;/li&gt;&lt;li&gt;
Volkmar – Order&lt;/li&gt;&lt;li&gt;
Vortex – Order&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;
Be sure to check out the &lt;a href=&quot;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=813&quot;&gt;Land of the Dead FAQ&lt;/a&gt;, &lt;a href=&quot;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=800&quot;&gt;Land of the Dead Grab Bag&lt;/a&gt;, and &lt;a href=&quot;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=819&quot;&gt;Game Update 1.3 Grab Bag&lt;/a&gt; for more details about the Land of the Dead!&lt;br&gt;</description>
				<guid isPermalink="false">838</guid>
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				<title>The Origin of the Elves</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=811</link>
				<author>GOA Team</author>
				<pubDate>Wed, 03 Jun 2009 14:07:05 EST</pubDate>
				<category>General News</category>
				<description>&lt;span style=&quot;font-weight: bold; color: rgb(205, 71, 7);&quot;&gt;The Origin of the Elves&lt;/span&gt;&lt;br&gt;&lt;br&gt;Even
the Elves themselves are unsure of their exact origin, which was lost
in the dawn of time. What is known, however, is that they come from the
beautiful Isle of Ulthuan where they lived and prospered for centuries
in peace and harmony, learning the arts of the Old Ones. Blessed with
grace, beauty, strength, and intelligence, they lived for thousands of
years in a state of peace that many thought would never end.&lt;br&gt;&lt;br&gt;When
the Old Ones’ Warp Gates collapsed, however, the forces of Chaos
arrived. Trapped on their island, the Elves fought bravely against the
hordes of daemons that came from beyond the stars, but they seemed
unstoppable. Many of the Elves, capable of deep and intense emotions,
began to study the way of the warrior, and were in charge of organizing
the island’s defenses against the assault. Among these was the greatest
and most tragic hero the Elves have ever known: Aenarion, who would
later become the first Phoenix King of the Elves.&lt;br&gt;&lt;br&gt;</description>
				<guid isPermalink="false">811</guid>
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				<title>The Winds of Magic - The Magic of Warhammer</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=798</link>
				<author>GOA Team</author>
				<pubDate>Wed, 20 May 2009 12:04:59 EST</pubDate>
				<category>General News</category>
				<description>&lt;div style=&quot;margin-left: 40px;&quot;&gt;&lt;span style=&quot;font-style: italic;&quot;&gt;“Ah, yes ... the Winds of Magic. What
a laughable name – do you really think you can force something as
complex and powerful as the physical manifestation of &lt;span style=&quot;font-weight: bold;&quot;&gt;Power&lt;/span&gt; into the
boundaries of your feeble mortal mind? Magic is the manifestation of
Light and Shadow, of Death and Life! You cannot possibly comprehend the
nature of Magic without accepting that all Magic, and subsequently
everything that exists, is a creation of pure, raw Chaos. I SHALL NOT
FORSAKE YOU, O GREAT CHANGER OF WAYS!”&lt;/span&gt;&lt;br&gt;&lt;br&gt;
&lt;span style=&quot;font-style: italic;&quot;&gt;- Heinrich Etzel, during his trial on counts of heresy and for plotting
to destroy the village of Bogenhafen. Convicted of heresy and burned at
the stake two hours later.&lt;/span&gt;&lt;br&gt;&lt;/div&gt;

&lt;br&gt;
This week, our German Community Manager, Hadi Al-Begami, once again
dabbles in all things supernatural, focusing on what the men of the
Empire call Winds (or Lores) of Magic. If you want to find out more
about the works of the seemingly uncontrollable power that, in a way,
rules every aspect of existence in the Old World, read on – but be
warned, for many a man who has sought this knowledge died an awful
death in the pits of The Inevitable City.&lt;br&gt;&lt;br&gt;</description>
				<guid isPermalink="false">798</guid>
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				<title>WAR Fiction - A Fistful of Choppas: Chapter 2</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=736</link>
				<author>Mike Lee</author>
				<pubDate>Mon, 18 May 2009 13:59:08 EST</pubDate>
				<category>General News</category>
				<description>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;img src=&quot;http://mythicmktg.fileburst.com/war/us/herald/images/community/choppaheader2.jpg&quot; alt=&quot;&quot; alignment=&quot;&quot; style=&quot;&quot; vspace=&quot;&quot; border=&quot;0&quot; hspace=&quot;&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;Wait! Read &lt;a href=&quot;http://herald.warhammeronline.com/warherald/NewsArticle.war?id=644&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;Chapter One&lt;/span&gt;&lt;/a&gt; first!&lt;br&gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Ghurlak waded into the metal-clad tide of dwarfs with a
bloodthirsty roar. The stunties swallowed him up at once, racing around
the flanks of their fellows to try and get a shot at the orc’s
unprotected back. In the space of a moment Ghurlak was completely
surrounded by a sea of shouting, chopping, wild-eyed foes. Hammers
thudded into his ribs and pummeled at his thighs; axes chopped at his
arms, leaving deep cuts in his thick, waxy skin. The pain set his blood
on fire. For the first time ever, Ghurlak felt truly alive.&lt;br&gt;</description>
				<guid isPermalink="false">736</guid>
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