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    		<title>Warhammer Online Herald Current News Feed</title>
    		<link>http://herald.warhammeronline.com/warherald/RSSFeed.war</link>
    		<description>Last 10 news items posted from any news category</description>
    		<copyright>&quot;Warhammer&quot; &#xA9;/TM and/or &#xAE; GW Ltd; Website &#xA9; 2009 Electronic Arts Inc.  All Rights Reserved.</copyright>
    		<webMaster>webmaster@warhammeronline.com</webMaster>
        
        
        
        
        
        
        
        
        
        
        

        

        
        
                                
		
			<item>
				<title>Hot Fixes - 11/20/2009</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=985</link>
				<author>Andy Belford</author>
				<pubDate>Fri, 20 Nov 2009 09:36:15 EST</pubDate>
				<category>Hot Fix</category>
				<description>Greetings!&lt;br&gt;&lt;br&gt;We have the following Hot Fixes for you this morning:&lt;br&gt;&lt;br&gt;&lt;span style=&quot;font-weight: bold; color: rgb(205, 71, 7);&quot;&gt;RvR &lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;Guilds who claim a keep will now properly receive loot bags for each zone they lock in the same pairing.&lt;/li&gt;&lt;/ul&gt;&lt;span style=&quot;font-weight: bold; color: rgb(205, 71, 7);&quot;&gt;Crafting&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;Fixed an issue where Pale Serissa, Red Serissa, and Golden Serissa were excluded from monster loot tables.&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;</description>
				<guid isPermalink="false">985</guid>
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				<title>Mac Trial Client Installation Issues</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=984</link>
				<author>James Nichols</author>
				<pubDate>Wed, 18 Nov 2009 19:39:23 EST</pubDate>
				<category>Customer Service</category>
				<description>Greetings!&lt;br&gt;&lt;br&gt;We are currently aware of a recent issue causing some new trial users to be unable to properly install the Mac Trial Client. We appreciate your patience and cooperation and anticipate having the matter resolved this evening.&lt;br&gt;&lt;br&gt;Thank you!&lt;br&gt;&lt;br style=&quot;font-weight: bold;&quot;&gt;&lt;span style=&quot;color: rgb(67, 115, 151);&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Update - 10:30PM EST: &lt;/span&gt;This issue appears to be resolved at this time, thank you again for your patience while we corrected the issue. Have a great evening and welcome to WAR!&lt;/span&gt;&lt;br&gt;</description>
				<guid isPermalink="false">984</guid>
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				<title>Jeff Skalski - WAR Producer's Letter</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=983</link>
				<author>Jeff Skalski</author>
				<pubDate>Thu, 12 Nov 2009 17:38:19 EST</pubDate>
				<category>From the Dev Team</category>
				<description>&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot;&gt;Hey
Fellow Waaaghers,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot;&gt;Just
wanted to drop a few lines to follow up where our fearless leader, Mr. Hickman,
left off reaffirm that our support and dedication to making WAR the best RvR
experience in the market has not changed. &amp;nbsp;We're just a few weeks past the
launch of 1.3.2 and heavily testing 1.3.3 as we speak to get it ready for PTS.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot;&gt;1.3.3
brings with it a focus on continued polish and bug fixes, enhancements to RvR
as well as other features to improve the quality and enjoyment of your
experience. We’ll be sprucing up graphics with improved lighting options and bloom
to make the skies pop to life and create some spectacular sights, in addition
over the course of 1.3.3 you’ll get to enjoy three live events including the
return of the Battlebrew Backpack in Keg End and the much beloved Night of
Murder event in addition to an all new event in the new year…yarrrr. We’re
anything but bored as you can see and we can’t wait to open the gates on PTS to
hear your feedback. Your feedback is vital to ensuring 1.3.3 is a hit so make
sure you share it!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;span style=&quot;&quot;&gt;&lt;/span&gt;Till then, we are continuing to actively
monitor how the RvR campaign is playing out across the servers and making
adjustments as we develop the Underdog system which we look forward to sharing the
details about with you soon. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot;&gt;In
case you haven’t heard the news we’ve now made WAR more accessible than ever!
We’ve brought RvR to the Mac for the first time ever so you don’t even need Boot
Camp to play (It made me a Mac user!). Additionally your friends and family can play the intense, fast
paced action of Tier 1 &lt;i style=&quot;&quot;&gt;forever&lt;/i&gt; with
the new Endless Trial and Windows users only need a quick 1GB download to get
into the action while the rest of the game downloads as you play. PQ's are
full, scenarios are popping and there are plenty of players scouring the RvR
lakes looking for revenge – so why are you still reading?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot;&gt;See
you on the battlefield,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;&quot;&gt;Jeff
Skalski&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

</description>
				<guid isPermalink="false">983</guid>
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				<title>Hot Fixes - 11/12/2009</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=982</link>
				<author>Andy Belford</author>
				<pubDate>Thu, 12 Nov 2009 17:38:15 EST</pubDate>
				<category>Hot Fix</category>
				<description>Greetings!&lt;br&gt;&lt;br&gt;We have the following City Siege Hot Fixes for you today:&lt;br&gt;&lt;br style=&quot;font-weight: bold; color: rgb(205, 71, 7);&quot;&gt;&lt;span style=&quot;font-weight: bold; color: rgb(205, 71, 7);&quot;&gt;Capital City Changes&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;The doors to The Inevitable City and Altdorf now have reduced hitpoint values when cities enter their Contested state.&lt;/li&gt;&lt;li&gt;The amount of time the Captured city state is reduced by each time the defending realm successfully completes the city Public Quest is now 15 minutes per completion.&lt;/li&gt;&lt;li&gt;The timer for the initial contested stage of city battles is now 1 hour and the timer for the captured stage is now 3 hours.&amp;nbsp; Scoring for the public quest within cities has been reduced to 500 points per stage.&lt;br&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;</description>
				<guid isPermalink="false">982</guid>
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				<title>Server Maintenance - All Servers 11/12/2009 </title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=981</link>
				<author>Andy Belford</author>
				<pubDate>Wed, 11 Nov 2009 23:36:20 EST</pubDate>
				<category>Customer Service</category>
				<description>&lt;span style=&quot;font-weight: bold; color: rgb(67, 115, 151);&quot;&gt;Status: &lt;/span&gt;&lt;span style=&quot;color: rgb(193, 0, 0);&quot;&gt;&lt;span style=&quot;color: rgb(24, 148, 0);&quot;&gt;Maintenance Completed&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;/span&gt;Greetings!&lt;br&gt;&lt;br&gt;We will be bringing all North American servers offline tomorrow morning starting at 9:00 AM EST for maintenance. At this time we anticipate that all servers will be back online no later than 12:45 PM EST. &lt;br&gt;&lt;br&gt;As always, please be sure to check the Herald for up to the minute information regarding this downtime.&lt;br&gt;&lt;br&gt;Thank you for your continued support.&lt;br&gt;&lt;br style=&quot;font-weight: bold;&quot;&gt;&lt;span style=&quot;color: rgb(67, 115, 151);&quot;&gt;&lt;span style=&quot;font-weight: bold;&quot;&gt;Update - 10:10AM EST: &lt;/span&gt;Maintenance is complete and all servers are open to the public. Welcome back!&lt;span style=&quot;font-weight: bold;&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;Update - 9:00AM EST: &lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;All servers are now offline as we begin the maintenance.&lt;/span&gt;&lt;/span&gt;&lt;br&gt;</description>
				<guid isPermalink="false">981</guid>
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				<title>Jeff Hickman - Executive Producer's Letter</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=980</link>
				<author>Jeff Hickman</author>
				<pubDate>Tue, 10 Nov 2009 12:31:34 EST</pubDate>
				<category>From the Dev Team</category>
				<description>&lt;p class=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size: 12pt;&quot;&gt;Hello
everyone,&lt;o:p&gt;&lt;/o:p&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;

&lt;span style=&quot;font-size: 12pt;&quot;&gt;With&amp;nbsp;all&amp;nbsp;that
is&amp;nbsp;going on within Mythic Entertainment and EA, I would like to take a
moment to reinforce the studio’s dedication to both our games and our
players.&amp;nbsp; At Mythic, we remain committed to our games and the passionate people
who play them – we’re going to continue to deliver the content and service that
keeps you playing. We want to assure our community that we will maintain the same
high level of customer support you’ve come to expect and continue to improve
our games with an exciting schedule of patches, live events and new
content.&lt;/span&gt;&lt;br&gt;</description>
				<guid isPermalink="false">980</guid>
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				<title>Mass PTS Playtest! - 11/11/2009</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=979</link>
				<author>Andy Belford</author>
				<pubDate>Tue, 10 Nov 2009 11:31:45 EST</pubDate>
				<category>From the Dev Team</category>
				<description>Greetings!&lt;br&gt;&lt;br&gt;The &lt;span style=&quot;font-style: italic; font-weight: bold;&quot;&gt;WAR&lt;/span&gt; Dev team will be hosting a mass playtest tomorrow night, 11/11/2009, starting at 8:00 PM EST on the Public Test Server, Warpstone. We will be testing the newly reduced city siege timers and the values associated with advancing the city into stage two. &lt;br&gt;&lt;br&gt;As has been the case with previous mass playtests, some lucky players will win either an Enslaved Manticore or Imperial Griffon mount! So come on out and join in the fun.&lt;br&gt;&lt;br&gt;We'll see you on the PTS!&lt;br&gt;&lt;br&gt;WAAAGH!&lt;br&gt;</description>
				<guid isPermalink="false">979</guid>
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				<title>Immediate Server Maintenance - Gorfang</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=978</link>
				<author>Andy Belford</author>
				<pubDate>Tue, 10 Nov 2009 04:47:14 EST</pubDate>
				<category>Customer Service</category>
				<description>&lt;span style=&quot;color: rgb(67, 115, 151);&quot;&gt;Status -&lt;/span&gt; &lt;span style=&quot;color: rgb(24, 148, 0);&quot;&gt;Maintenance complete&lt;/span&gt;&lt;br&gt;&lt;br&gt;Greetings!&lt;br&gt;&lt;br&gt;We will be bringing the Gorfang server offline this morning for maintenance. We apologize for the short notice. Gorfang will be brought offline at 10:30 AM EST, with downtime estimated to last no later than 2:30 PM EST. &lt;br&gt;&lt;br&gt;As always, please check the Herald for up to the minute information regarding this downtime.&lt;br&gt;&lt;br&gt;Thank you for your continued support. &lt;br&gt;&lt;br&gt;&lt;span style=&quot;color: rgb(67, 115, 151);&quot;&gt;Update 11:07 AM EST - Gorfang is online.&lt;br&gt;&lt;br&gt;&lt;span style=&quot;color: rgb(102, 102, 102);&quot;&gt;Update 10:33 AM EST - Gorfang is offline for maintenance&lt;/span&gt;&lt;/span&gt;&lt;br&gt;</description>
				<guid isPermalink="false">978</guid>
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				<title>Dev Diary - John Cox (Combating Hackers)</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=973</link>
				<author>Jess Folsom</author>
				<pubDate>Fri, 06 Nov 2009 07:13:40 EST</pubDate>
				<category>From the Dev Team</category>
				<description>Well the topic of this developer diary is a naughty word—the H word—H
****** - er… hacking.&amp;nbsp; It’s something we at Mythic don’t often talk
about openly, but we do take very seriously.&amp;nbsp; It’s a very interesting
subject that I’d love to talk in-depth about; it has many challenges
and curiosities that make for an interesting discussion.&amp;nbsp; I get a sense
of joy when I know we’ve ruined a hacker’s day. Unfortunately,
“fighting the good fight” is very cloak-and-daggers stuff, going back
and forth, with the hackers and cheaters—so, to talk about it in great
detail also gives information to the very people we’re attempting to
thwart.&amp;nbsp; Here’s my best shot at showing you a glimpse behind the
curtain about how we handle hacking and cheaters without giving away
too many of our secrets!&lt;br&gt;</description>
				<guid isPermalink="false">973</guid>
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				<title>Hot Fixes - 11/6/2009</title>
				<link>http://herald.warhammeronline.com/warherald/NewsArticle.war?id=976</link>
				<author>Andy Belford</author>
				<pubDate>Fri, 06 Nov 2009 05:51:46 EST</pubDate>
				<category>Hot Fix</category>
				<description>Greetings!&lt;br&gt;&lt;br&gt;Earlier this week the &lt;span style=&quot;font-style: italic;&quot;&gt;WAR&lt;/span&gt; Community team communicated that we would be implementing some immediate changes to the City Siege experience. The first round of these immediate changes to the City has been implemented during today's downtime. For more information please be sure to check the full list of today's Hot Fix notes after the Jump. &lt;br&gt;&lt;br&gt;&lt;br&gt;</description>
				<guid isPermalink="false">976</guid>
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